MOUNT AND BLADE NAPOLEONIC WARS UNIT STATS MOD
New factions, map, historical lords.Ī historical warband mod with 33 factions and hundreds of units. New historical mod from Middle- Europe in XV. The continent was in an extraordinary turmoil that no one had ever seen, in which all forces were to experience changes, no matter gains or losses.ġ429: The Hundred Years War - Steel Edition The 12th century, one subtle turning point. The starting point of the journey is year 1257 AD and attempts to be as historically accurate as possible.Ī continuation of the original "1257 AD." Adds a multitude of new things to enhance and polish gameplay. This mod attempts to reflect the reality of 13th century Europe. I will try my best to make the translation perfect in the next day. My friends help me to translate 80% of them into English. The mod was born in 2008, and I released it on Warband in 2018. This mod is based on “Water Margin”, one of the Four Great Classical Novels in Chinese literature. That dude with the deep voice.Hello Everyone! I'm aliang227 from China. Destroyer of evil, watcher of Chuck, and craftsman of sandwiches. Morgan Park is an associate editor at Front Towards Gamer from Bakersfield, Ca. If any of this sounds like dumb fun, I implore you to check it out. Napoleonic Wars is the stupidest and silliest game I've ever played, but it's also awesome for so many more reasons than I've listed here. Also, NW features some of the most creative and entertaining usernames I've ever seen in a game–including such gems as "NapoleanBlownapart", "SCREW_FREEDOM", and "Combaticus". I got on his bad side by claiming National Treasure 2 was a god-awful travesty that ruined a good thing. One of my favorite NW memories comes from a player with the username "Nicolas_Cage" that would only attempt to kill those that provoked him via chat by insulting his movies. My favorite players are those that begin to role-play their soldier. But the majority of people are just trying to have fun. The games only form of communication is text chat, so the bad stuff is relatively easy to ignore. As with every online community, there are bad seeds.
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The community in Napoleonic Wars is probably both the best and worst thing about the game. Other musicians are a bit more crafty by picking up a musket from a fallen soldier, pretending to be a pacifist, and springing their trap upon unsuspecting foes. Occasionally admins are forced to slay rival musicians who won't kill each other. Sometimes truly magical moments happen in which enemy musicians will meet amidst the chaos and jam together, rather than fight. Squads of drummers will tramp along the battlefield claiming they want to "spread the joy of music rather than violence"–just to be cut down by enemies who don't really care. But the buffs are hardly the reason that people actually use them. You can flute, drum, bagpipe, or trumpet along with your fellow soldiers, providing small buffs to reload speed, running speed, and aim–depending upon the instrument. This is when Napoleonic Wars gets pretty weird. In lieu of a musket, you may also take one of four instruments into battle. You saw that I mentioned "musicians" as a class above, and that wasn't a joke. It's a large scale conflict that actually feels large. Groups will trail off and form firing lines, others will hop aboard boats to flank the enemy, and some charge right into the thick of it. It's one of the few games I've ever played that truly captures that sought-after "big battle" feel. The server that I typically play on is the only one with a large number of people in it (ranging anywhere from 60-120 depending on the time of play). Since its release in 2012, a consistent and dedicated community has stayed relatively strong.
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Napoleonic Wars is a multiplayer-only DLC add-on to Mount & Blade: Warband. Here is why I think you should give it a shot. I've been off-and-on obsessed with the game for over a year, and I still play it frequently today. And on top of that, it's a really fun multiplayer game. The Napoleonic Warsexpansion to Mount & Blade: Warband achieves this type of happy lunacy in the best way possible.
![mount and blade napoleonic wars unit stats mount and blade napoleonic wars unit stats](https://i.ytimg.com/vi/x9IjJqlr31I/maxresdefault.jpg)
It's ridiculous, the developers know this, and I love it. Take Dark Souls, a very tough and serious action RPG where you can transform into a pot to fool your invader.
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Some games achieve that special sort of lunacy by accident, and some recognize what's great about it and lean into the skid.